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"In
the war that changed the world, victory was not achieved by one
man, but by the lives of many." That is what pops up on your screen
after the N-Gage logo, and it really gets the atmospheric feeling
of Call of Duty up and running, a feeling that is boosted once you
get thrown out onto the field of battle and you're surrounded by
gunfire and the screams of the dying, both your own squad mates
and the Nazi antagonists.
In
your first mission, you are placed in the middle of an attack on
AA guns near Brecourt Manor in France. It's your job to take out
the AA guns and, of course, destroy any enemy resistance coming
your way. Every other mission in the game is built up about the
same way - you need to go somewhere and clear the way for your side,
the enemy isn't happy about you doing this, so you shoot them. That
said, the missions aren't dull - even though they're all relatively
simple, there's enough variety in the locations and objectives,
plus there's always so much shooting to do that you really don't
have time to get bored!
Throughout
the game you get to play most sides of the war - the English, Russian
and American. There is no German side, which you sometimes miss,
as it would certainly have boosted the relatively short lifespan
of the game, but I guess not many people want to play the bad guy.
Even though there are three sides, they might as well have kept
it to one - there isn't really any difference and the change of
colour is only made for you to progress in the game. For example,
you couldn't play the English in Stalingrad, could you? You're told
in the briefing which side you're on, but once you get into the
game, there's really no telling, aside from the slight accent that
has crept into your squad mates' voices.
You
shouldn't be expecting too much from the weapons, either. Although
there are a lot of different types, you can put them into five different
categories - rifles, machine guns, handguns, snipers and grenades.
The only real differences between the weapons of each category are
the names, as they handle very similarly in the game. But even though
there are no big differences, it's still a completely different
matter whether you're shooting with a handgun, laying waste with
a machine gun, sniping, or blowing things up with a grenade, so
what small differences there are really do count.
One
interesting feature to the gameplay is a zoom function that allows
you to shoot your enemies before they see you. This is extremely
useful as you progress, but it easily takes away the fun as well,
because it can become a bit too useful. When you've got the ability
to shoot your enemies before they can take a shot at you, you make
use of it. Unfortunately, this takes away some of the feeling of
an intense battle, because you can complete your missions without
any risk at all. So take my advice and don't use the zoom option
unless you're really stuck - otherwise you'll suck a lot of the
fun and excitement out of the experience.
Some
of the best features of the game are when you're commanding AA-guns,
shooting at trucks from the back of a jeep and generally just using
greater weaponry to complete your mission. When you ram into one
of those sequences, you have absolutely no chance of getting out
of it behind the scope of your beloved sniper, and therefore have
to be right in the middle of it. Those sequences left me shaken,
and that's exactly what a game of this type should do - the fact
that it's doing it on a handheld is all the more impressive.
The
multiplayer functions are limited to 2-4 player deathmatches and
downloading extra items for the game via N-Gage Arena. And even
though it might be fun to play a deathmatch via Bluetooth, face
it, not many people have an N-Gages. So unless you know someone
you could challenge, there isn't much point in buying the game because
of the multiplayer options; it's the single player storyline that
draws the audience here, and justifiably so.
The
graphics of the game are clean, and compared to some of the other
games for the N-Gage, they're really great. The fact that you can't
see very far is a bit annoying, but it's a limitation you can learn
to live with, and aside from that, there isn't much to complain
about; weapons look good, enemies die convincingly and the scenery
is well drawn and varied as you progress through a range of locations.
The level design is great as well, with plenty of open areas for
storming across as well as closed corridors for sneaking around.
The sound is also every bit as impressive as the graphics - dramatic
music, exploding grenades, gunfire and screams all add to a realistic
experience.
Call
of Duty tries to sell itself as not being another "one man shoots
all" style game and not all of the missions are built around you
running to save everyone else. There are, however, plenty of missions
where it is just you against the world, so while it is one of the
best of its kind, the gameplay is offering nothing revolutionary.
First person shooters are hard to get right on a system with limited
resources like the N-Gage, and Call of Duty succeeds admirably,
with great graphics, atmospheric sound and exciting gameplay that
will keep you coming back for more. Don't buy it because you're
looking for something new and different - buy it because you're
looking for a great shooter.
Reviewed by Niels Jakob Kyhl Jørgensen for AceGamez (All Rights Reserved).
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