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The iPhone really is a perfect fit for puzzle games; instead of
having to move a cursor around to link pieces together, you can
just use your finger! Because of this - and the relatively cheap
development costs - a glut of puzzlers have appeared on the iPhone,
many of which feature great, original ideas that use the iPhone
and its technology very well (such as Trism and Topple). Azkend
is another such example; deep enough to keep you hooked in the long
run while accessible and enjoyable enough to bring you back time
and time again.
Azkend's
premise is a simple one. The screen is filled with hexagons that
drop in from the top, each of which displays one of six different
icons. Unlike most puzzle games, in Azkend you don't actually move
the pieces around to match them up; instead, the game starts off
with rows of three or more available, and you simply run your finger
across them to wipe them out. More pieces fall in to take their
place, and the game is programmed so that there's always at least
one possible move, meaning that you can't run out of combinations.
Once you have earned enough points from matching hexagons, a piece
of a six-part medallion drops in at the top of the screen; to win
the level, you must match all of the hexagons under it so that it
drops to the bottom. With six medallions on offer and six levels
needed to obtain each medallion, there's a good number of levels,
and with puzzle taking around two to five minutes to beat, Azkend
really is a perfect pick up and play experience.
Every
time you unlock a new medallion, a new special power becomes available
for use in the upcoming rounds, such as the bomb, where connecting
four of them together blows up a section of the puzzle and gives
you bonus points, and the hammer, where connecting four takes out
two random sections of the screen. Over the course of each level
there are frequent occasions when the special icons line up, but
you only have one type of special at a time; when you unlock a new
special, it supersedes the last, adding variety and a bit of extra
depth to the gameplay, without which Azkend would be rather bland.
The
addictive gameplay is further enhanced by distinctive presentation;
the hexagonal grid is clear and the different hexagons are easy
to tell apart, while a Southeast Asian theme has been chosen, with
relaxing backgrounds such as snowy mountains. Relaxing music of
a Tibetan quality is a great accompaniment to the action, while
the breaking glass sound for when you match hexagons makes the activity
satisfying. The only real downside is the time limit; even if you
are only one move away from getting the medallion piece to the bottom
of the screen, if you run out of time then you have to start all
over again. While it's fine to include a time limit to increase
the game's challenge, the ability to switch it on or off would have
been good; after all, this is a casual game and so the emphasis
should be more on enjoying the puzzle rather than having to focus
on getting it done in time.
Azkend
is yet another addictive puzzle game that features charming presentation
and a real "just one more go" quality to its simple but engaging
gameplay. It's the ideal game for short bursts while you're on the
bus or waiting for the microwave to ping, but with the ability to
hook you for longer playing sessions too. The price is perhaps a
little steep at £2.99, but if you spot it on sale then it's one
to snap up without hesitation, and meanwhile you can always download
the lite version to get a taster - be warned though, once you've
played it, you might not be able to wait for the price to come down!
Reviewed by James Fanciullo for AceGamez (All Rights Reserved).
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