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"Gotta
catch 'em, gotta catch 'em all!" I happily hummed as my brand new
copy of Pokémon Ruby landed in my lap. I'm completely new to the
Pokémon games but have heard how much fun they can be and have also
enjoyed the cartoon from time to time. So it was with great anticipation
that I plugged in the lovely Ruby Red cartridge into the back of
my brand new Gameboy Advance SP.
Now,
I understand that many of you will have played at least one of the
Pokémon games before and probably know what they're about, what
you have to do and the things involved in doing them. However, for
the uninitiated I'll give a quick run through. You play as a new
kid in town following his father's footsteps as a great Pokémon
Trainer, with the dream of someday becoming the absolute Pokémon
Champion! Pokémon is apparently short for Pocket Monsters and the
land within which you play is littered with about 200 different
types. As a wannabe trainer you have to catch them in your Pokéball,
train them and then pit them against the Pokémon held by Trainers
and other wannabes. This involves exploring the beautiful island
of Hoenn, making friends, hunting Pokémon, having duels and ultimately
beating the Trainer you find in each town.
So,
does such a simple premise make for excellent gameplay? Let me tell
you, I have been playing it absolutely non-stop since I got it three
days ago and driving those around me to absolute distraction! The
gameplay really is so involving. It starts off very quickly and
easily, where you are introduced to a few characters and locations.
You are shown very briefly how to use Pokémon to fight, how to capture
them, how to train them, where to take them when they get tired,
how to store more than the six you can carry at any one time and
so on. After that you're pretty much on your own!
The
amount of freedom you have is great and is very similar to the style
of play in such games as Zelda. You wander around towns chatting
to people, picking up hints and tips, sometimes performing the odd
rewarding task, or exploring areas highlighted for you by friends
and other trainers. There always seems to be something new to look
into, something extra worth examining and some other thing that
can aid you in your overall quest. This could be anything from checking
out what items are available in the mall to chatting to old timers
who have ways of making power-giving berries grow, to learning how
to run through tall grass to make Pokémon leap out at you!
The
little puzzles and tasks start out simple but, as the game progresses,
they become tougher and tougher. For example, I had to find a character
called May and help her catch a Pokémon. Easily done - she was just
up the road from my house. However, later on in the game I had to
deliver a letter to Steve, who lived on a small island slightly
offshore. That was a lot tougher and involved helping an old sea
dog recover his Pokémon from an evil trainer, then riding on his
boat to the island and finally finding my way through some darkened
caverns crawling with powerful untamed Pokémon until I found this
Steve guy! That was quite an adventure, and kept me engrossed for
quite some time. [Who'd have thought being a postman could be so
dangerous! - Ed]
So,
what about the Pokémon then? As I said before, there are about 200
different types to catch, train and watch evolve. Each Pokémon increases
in skill levels when involved in sparring matches with other Pokémon.
They can also be taught new moves, attacks, defences and 'out of
fight' moves that help you with your quests. The fights they get
into begin without much competition and you can use these minor
bouts to help train them up quickly before moving to the tougher
surrounding towns. These matches are simple turn-based combats in
the same vein as Golden Sun but without the complexity. How you
use them in a fight also determines how they evolve and their feelings
towards you as a trainer. If you use them to the point where they
faint with exertion each time they are soon going to come to resent
you. However, pull them out and let another Pokémon step into their
place mid-battle and not only do you allow the exhausted Pokémon
to save face, you also share an equal amount of the skill points
earned with the tired one and the one that stepped in to complete
the battle. Nice one! This allows a steady increase in the number
of trained Pokémon you have, without them hating your guts for working
them too hard.
The
Pokémon are absolutely at the core of the game, so not surprisingly
there is more to them than winning battles. You can train them to
use skills outside of fights, such as chopping down tree stumps.
I've come across several tree stumps but only recently trained Lizzy,
one of my favourite (and he knows it!) Pokémons, to chop. Thus far
this new skill has allowed me to access an area not open previously
and has also given him a valuable skill in his battles. You can
have your Pokémon assessed and doctored by various people you meet
and everyone is keen to either do battle, discuss Pokémons, use
their Pokémon in various ways (you move into your new house with
the help of removal Pokémon) and generally just exist for the sake
of capturing, playing, training and fighting your Pokémon.
This
interactivity extends to playing with your friends via the Gameboy
Advance link-up cables. Not only can you fight your hand reared
Pokémon against your mates, you can also trade them. This comes
in very handy when you play against someone with a Sapphire Cartridge,
as they will have been able to capture Pokémon that only appear
on their version but can happily be transferred to yours via a trade.
This makes finding friends with Pokémon Sapphire a must if you absolutely
have to 'Catch 'em all'.
With
so much to do, see, learn, overcome and battle, this is one of the
most addictive games I have ever played. I can't put it down! I
want to stop typing and go back and play the game again, but unfortunately
[or fortunately for the sake of AceGamez - Ed] I wore the batteries
of my SP right down and have to wait three hours for it to charge
before I can play it again. I understand people who have played
Pokémon games before think this gameplay is just more of the same
but for people coming to it for the first time it's a real eye-opener!
I can't help but give a fantastic and resounding ten out of ten
for playability.
I
do have some gripes with the game though and the graphics are one
of them. Why are they so plain? Don't get me wrong, they are nice
and colourful, easy to make out and not detrimental to any other
facet of the game but you can't help feeling they could have been
better on such a great console as the Gameboy Advance. In searching
the environments you get swaying flowers, blocky looking buildings
and simplified and slightly samey kinds of characters. Also, when
the Pokémon do battle it's not that spectacular to watch. Their
special moves seem to have a token graphical appearance and their
combat moves are more like little shudders or jerks than anything
that could be interpreted as a strike. When it is compared to such
lovely looking games like Golden Sun, an RPG of a similar ilk, it
really does put this to shame. However, where it wins over a game
like Golden Sun is in the variety. At the end of the day there are
over 200 Pokémon who each have a signature move or power-up, where
Golden Sun only has about 50 different types of beast that come
at you. I suppose squeezing in the character graphics as they stand
at the moment must have been quite tough.
I
have a similar problem with the sound, knowing that the Gameboy
is capable of much better. The noises made by the Pokémon are okay
and fairly distinctive but not overly impressive. The tunes you
encounter between villages and different stages work well and keep
the mood of the area you are in constant, but again, it's nothing
brilliant. I feel that the sound has been compromised a bit to allow
room for the sheer scale of the game, it's characters and it's surprising
complexity.
Although
both the graphics and sound do leave a little to be desired, neither
detracts from the overall playability of the game. The variety of
things you can do, the number of Pokémon you need to catch, the
multitude of things you can train them in, the amount of places
to explore and the different people you can interact with makes
for a game that is going to keep you amused for hours on end. To
give you a rough idea, the game clock on my saved position shows
I have been playing it for a solid five hours. In that time I've
only captured nine of the 200 Pokémon, only been able to get two
of them to evolve, have explored only four of the many towns and
cities and only beaten one of the ten Trainers. All that and I still
have to enter my Pokémons into some contests if I want to start
them on the path to the Championships, I have to find plenty of
other hints and tips to help me on my quest and I have many tasks
and puzzles ahead of me. The game just seems endless and there's
always something new to do around the corner. I predict easily fifty
hours of gameplay out of this game if not more- excellent value
for money, whichever way you look at it.
Pokémon
Ruby has something to offer everyone, even the most casual of gamers.
You can't help but get sucked in by the gameplay and soon you become
completely addicted. Even though the simple graphics and sound irk
you at first, you get so absorbed in the game and storylines that
evolve that you just don't care! When you combine this addictiveness
with the hours of pleasure you know you're going to get from the
game you know that it's Ł35 very well spent. The only reason I don't
give this game a full ten out of ten is that there is plenty of
room for improvement in the sound and vision department. If these
are made then future versions will be must haves for every GBA owner.
As it is, this is still pretty much an essential purcase.
Reviewed by Dave Wynn for AceGamez (All Rights Reserved).
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