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Many 2D shooter fans will know already that Metal Slug has finally
made it to the present generation consoles and also to our beloved
Gameboy Advance. For those of you not in the know, when describing
the Metal Slug series, known throughout arcades across the land
for cleaning out pocket money and even wage slips, you should consider
the words awesome, legendary, breathtaking and of course daunting.
Long known for being one of the most addictive side-scrolling platform
shooters ever to have hit the arcades, the console conversions have
a lot to live up to. While some may have been disappointed by the
Xbox and Playstation 2 releases, I think you will be more than satisfied
by this little number.
The
story is largely irrelevant - it's some nonsense about being slung
onto an island in the middle of the ocean somewhere to take on the
armies of some mad/evil/crazy (delete where appropriate) dictator,
destroying everything your path. That's all you need to know - any
further back story would only get in the way of the main purpose
of the game; to run, gun, and destroy.
Obviously
the gameplay is far from original, being a soldier who has to run
from left and right, destroying all in his path. However, this doesn't
matter, as what this grand little game does is take this concept
and elevate it to a place where it cannot be touched by others of
its ilk. When it comes to playability, this is wonderful. There
are a few changes from the original though. First of all, your character
isn't wiped out after one hit from an enemy and you don't get three
lives. What you get is a little energy bar at the top of the screen
and when that's gone, it's game over. However, you do get limitless
continues.
This
is just as well, as the game is absolutely solid! I haven't played
anything this hard since Megaman Zero 2. Initially the first level
is taxing, as soldiers duck, roll and hide to avoid your bullets
while pummelling you with machine gun fire and grenades. After a
few tries you'll crack it, only to find that subsequent levels have
you pulling your hair out in frustration, only counteracted by the
smooth scrolling, the sublime control set-up and the sheer fun in
taking on the advancing hordes.
Besides
the traditional foot soldiers you're also going to be up against
tanks, turrets, helicopters, weird voodoo creatures, bats, scuba
divers, kamikaze bombers and a whole host of nasties. Each has a
unique way of attacking and so a different means of approach; get
too close to a bomber when he dies and you'll go up in the explosion,
as he pulls the pins on his grenades as a last dying gesture; submarines
on cranes may look ridiculous, but their firepower is immense so
you need to take them out immediately; leaping scuba divers will
catch you unawares so mark their entry spots well. While the action
of running and gunning can be repetitive, your adversaries provide
that much needed variety in this type of game. It keeps it fresh
and most definitely interesting, as do the airborne sections.
That's
right, you're not just restricted to the ground. At appropriate
moments throughout the game you're pitched against airborne foes
and have to take them on in a requisitioned plane of your own. Rather
than being just something the game designers flung in to try and
keep your interest, it feels like an intrinsic part of the game
and these are up there with some of the best side scrolling flying
shooters available on this console.
There
are some other nice touches that have you revisiting the same levels
over and over again. First of all, you're going to want to come
back for more, purely because destruction has never been so much
fun! However, if you persevere and manage to complete a level without
dying and continuing, you get to keep any of the cards you have
found. These cards are extras and pick ups that aid you in future
levels, or simply make a complete collection of cards for you to
show off to your mates. Some cards give you better armour, more
energy or a longer life bar. Some even give you more firepower.
Saving your game once completing a level untouched is essential,
as it's unlikely you'll easily complete that level unscathed again!
Also, there are a host of Prisoners of War scattered throughout
each level who, if you cut their bonds and rescue them, give you
a state of the art bit of weaponry to take on the advancing hordes.
These include machine guns, rocket launchers and flamethrowers,
each a wonder to behold as you spew molten death on the enemy.
The
effects of each weapon is presented beautifully, in a fashion fans
of the arcade game will drool over. The explosions are large and
bright, the shots fired seem ringed with flame and the expressions
and actions of those that come under fire suitably gratifying. The
foot soldiers alone have such a variety of expression, be it grim
determination, fear as they flee or horrible grimaces as they're
blown away. Besides that you also have the very fluid movements
of bigger combatants, be they tanks, subs or even bigger machines
of war like airplanes. On top of this, the war is waged in a landscape
awash with colour and detail. Initially it is the entrenched beach
fortifications, followed closely by a craggy mountain pass, followed
by deep caves where all sorts of weird nasties lurk. Each area is
replete with a variety of hewn rock, massive fallen tree trunks
to negotiate, foliage of all kinds and the various constructions
housing the enemy. When combined together you're left with a rare
visual treat for Gameboy Advance owners. It's unusual for this type
of game to be so pretty, while at the same time so full of moving
characters, explosions, items, flying bullets and all sorts of other
visual bits and bobs.
The
sound too will definitely please fans of the arcade version. In
fact, if memory serves correctly, the audio samples seem to be taken
directly from the original. This is from the chatter of gunfire,
the teeth rattling explosions and even the soundtrack. The audio
capabilities of the Gameboy seem stretched to breaking point and
you sit stunned as you hear the announcer shouting out the guns
you've picked up, or the enemies cackling, or the trundle of tracks
of the tank. All I can say about the sound to sum it up is 'wow!'
Now
comes the bit that really sticks in my craw, the bit where I have
to diss, no matter how lightly, this gleaming gem amongst the 2D
shooter already available on the Gameboy. You may have noticed I've
only really been referring to fans of Metal Slug and how satisfied
they'll be with the game. For those coming to the title for the
first time, I have a few reservations. First of all, there's the
difficulty. This title is Hard, it is Extreme, it is for the Serious
Gamer Only. Casual players will most likely drop the Gameboy from
their poor quivering Nintendonitis shrivelled fingers after just
getting to the end of the first level. Also, even though the replay
value of the game is high, there are only five levels. When you
consider how much golden Slug goodness there is packed into this
cartridge already that's hardly a surprise, but gamers who seek
value for money by the length of the game they play may be a little
peeved. While this has been alleviated by a choice of two characters
to play through as and the aforementioned completeness factor of
collecting all the cards and bonuses, many may see this as a bit
of a cop-out.
That
said, this title comes thoroughly and happily endorsed by this humble
reviewer. I don't care if you've never encountered the joys of Metal
Slug before, you must own this title. Hard? So what. Be a man! Join
the ranks of hardened gamers who can lay their hands on their heart
and say they have completed a Metal Slug game unscathed and watch
the awe in the eyes of those in the know. Short? So what. Play it
again and again until you know every nook and cranny and have seen
every enemy running from you in fear. Trust me, it's a magic moment.
Worried for your tendons? Ha! Call yourself a gamer? We laugh at
those crippling curled up hands of ours that can barely hold a controller.
Bring it on!
What
with the outstanding gameplay, the longevity of playing the beautiful
levels over and over and the cracking sound effects, I say get Metal
Slug Advance! It may be the greatest 2D shooter to hit the Advance,
before the next-generation handhelds are grabbed by our grubby,
sweaty and rather worn out paws.
Reviewed by Dave Wynn for AceGamez (All Rights Reserved).
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