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With the Hi Hi Puffy AmiYumi Show a hot Cartoon Network property
these days, it was inevitable that some sort of licensed videogame
would show up with the wild pair. This being their first Game Boy
Advance title, D3 Publisher of America could have taken the safe
route, slapped together a simple rhythm or puzzle game and left
it at that. Fortunately, they got Japanese developer Altron to whip
up a really solid and fun slice of platforming action, Hi Hi Puffy
AmiYumi: Kaznapped!, a game that manages to capture the stylized
look of the show while giving kids of all ages the chance to control
the rockin' duo.
The
plot is pretty simple stuff and fits the wacky spirit of the show
perfectly - the girls have just returned from an exhausting tour
and are taking a TV break when their Number One Fan, Harmony, waltzes
in and demands to go on tour with the girls. When they refuse, Harmony
goops the pair up with gooey candy and swipes all their instruments,
as well as their manager, Kaz. Freed by their cats, Ami and Yumi
set out to retrieve Kaz and their gear from captivity. If these
girls only had a doorman or maybe some beefy bodyguards and Harmony
took her Ritalin on a regular basis, their lives would be undoubtedly
easier. Then again, we'd be playing and reviewing that simple rhythm
or puzzle game if this was the case.
Actually,
there are some puzzles here, but they're of the "how the heck do
I get to that part of the level?" variety. There's a playable tutorial
that's recommended, as it not only shows how to use Ami and Yumi's
different skills, but completing it also unlocks it on the Backstage
menu. Yumi (the cute one) carries an electric guitar and can use
it to whack baddies, grab onto ledges and do an Air Guitar Slide,
which is good for traversing large gaps. She packs a mean kick and
can also push or pull some blocks and smash others to get to new
areas. Ami (the other cute one) can double jump and fly, by spinning
a microphone, as well as using that microphone to swing from hooks
suspended in the levels and whip enemies from a distance.
Running
or attacking enemies builds up the change meter and the Jam Session
bar, which allows an Ami/Yumi musical super attack that pacifies
any enemies within range of the musical blast. You need to switch
between the two girls during each level, as there are actually a
few brain-teasing moments that require you to swap out the girls
as fast as the change meter builds. World Tour mode is where you
hop on a plane and zip from place to place, tracking down Harmony
and your stolen stuff. She's littered some of the levels with Kazbots,
metal versions of your yappy manager that need to be taken out for
points or avoided whenever possible.
These
bots shoot bouncing balls that can come back and knock your life
bar down, so you need to move quickly. You also need to be on the
lookout for fanboys, photographers and indigenous native residents
of each area, who need to be handled with care. Hitting them costs
you points, but a musical blast from Ami or Yumi (by holding down
on the d-pad and pressing the right trigger) allows you to paralyze
these folks briefly before they can do any damage. The adjustable
difficulty allows anyone to hop in and play, although some younger
players may be stymied by a few of the maps where quick timing is
necessary to survive.
Altron
has come up with some nice variety in the gameplay and level design,
as each map gets trickier and trickier to navigate. While you can
complete some of the early levels pretty quickly, seeking out the
girls' pet kitties, Jang Keng and Tekirai, gives you an extra life
or a heath boost when you find and pet them. Between each new spot
on the map, the girls get to fly and blast enemies in a cute horizontal
scrolling shooter. It's no Gradius,
but the action is fast, the enemies keep coming and the bosses are
pretty hilarious to watch as they bob and weave about.
The
graphics mimic the show's offbeat look perfectly, with plenty of
bright colors and stylized characters doing their thing. Ami and
Yumi have a nice range of different animations, from crawling and
running to the way they grip ledges. One particularly amusing routine
to watch is Ami trying to push or pull a block that's normally a
Yumi item - as she's not as strong as her pal, she looks as if she's
about to get six hernias as she strains herself! The intro screens
look like title cards from the show (a nice touch) and fans of the
show will be smiling from the moment they switch on their systems.
The music is all light, bouncy retro-sounding tunes derived from
the show's soundtrack, along with what sounds like some original
material pumping out from the GBA's speaker. The real Ami and Yumi
show up in still pictures in the opening cinematic, on the start
screen, some menus and the save screen. The goofy pre-cartoon banter
the gals share is missed a little, but it's not that big a deal,
as it doesn't take away from the game at all. It would have been
cool to see some video compression in the opening cinema, like in
Majesco's GBA video cartridges, but I'd imagine it would add to
to the development costs to do this.
As
for negatives, there aren't really any major drawbacks to be found
here - a good thing for a new licensed game that bodes well should
a sequel get green-lit. The only thing I noticed was that once in
a while, in areas with charging animals, one of them may not notice
you for a second or two, allowing Ami or Yumi to avoid a hit - but
that's actually a good thing in the tougher levels.
Altron
and D3 have a real chart-topper for fans of the show with Hi Hi
Puffy AmiYumi: Kaznapped! The levels are short enough for quick
play while traveling and battery backup means you can save as you
go (no passwords!) I had a blast playing this one and it'll be interesting
to see where D3PA has the girls show up next. I know D3 has a Nintendo
DS game on the way (a "Rock & Roll Brawler", according to the press
release) so we'll definitely have to get our hands on that one and
give you the word on whether it's as cool and fun to play as what's
here.
Reviewed by Greg Wilcox for AceGamez (All Rights Reserved).
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