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Tak: The Great JuJu Challenge is the third game in the series based
on the titular Nickelodeon character. In this instalment, Tak and
Lok are called upon to compete in The Great JuJu Challenge, a sort
of tribal Olympics that occurs every sixty years, where teams battle
for the adoration of their tribe and the favour of the Moon Goddess.
Tak
and Lok must compete in various events that take the form of a number
of levels, where points are collected by killing enemies, finding
items and beating the clock. The story, while basic, is very good
and the cut scenes and interaction between Tak and Lok throughout
keep the game enjoyable with some genuinely funny moments.
The
gameplay itself is standard 3D platforming, with each 'world' consisting
of a hub and various levels within it, representing a different
Juju challenge. To progress you need to attain sufficient points
from killing enemies, collecting items and finishing with the most
time on the clock. The most interesting aspect of play is that you
play as Tak and Lok simultaneously and can switch between them at
any time (or play split screen co-op with a friend, which is actually
pretty good fun). Switching between characters is required frequently,
as each has different skills; for example, Tak can swim underwater,
while Lok can climb and throw things, including throwing Tak!
This
leads to some nice set pieces in the game, and while at times these
can become repetitive, they're perfect for entertaining the younger
gaming audience at which this game is clearly aimed. It is hard
to get stuck, meaning that there is low challenge for experienced
gamers but also keeping it simple for young players - the solution
to every puzzle is to switch characters, so if your current one
can't progress then you know that you must need to make use of the
other. There are also a number of vehicles thrown in for variety...
well when I say vehicles I mean animals, of course, but the inclusion
of these do a lot to mix things up and inject even more fun into
an already enjoyable and entertaining little game.
Visually,
Tak is a game that doesn't rival today's games for complexity, but
making use of simple textures and a basic colour palette does give
the art style a decidedly cartoon look, which perfectly suits the
feel of the game, as well as working well with the setting and the
story. It's not trying to blow you away, but it does succeed in
being visually appealing and endearing, with some superb and very
comical animation to all the enemies and characters, particularly
Tak and Lok themselves. The sound in the game fares better than
the graphics, with excellent voice acting in the cut scenes and
during gameplay; Lok especially comes across as a very lovable,
but utterly brain dead individual, thanks to brilliant voice work.
The background music is also spot on, with everything from tribal
beats to metallic rock making an appearance over the course of the
many levels, keeping it fresh and keeping your feet tapping as you
solve the puzzles and progress through the levels. Every aspect
of sound in The Great JuJu Challenge is well done and adds a lot
to the experience, showing up many similar titles for lacking in
this area.
There
are unfortunately the occasional bugs than can cause frustration
if they occur towards the end of a fairly lengthy level, things
like getting stuck behind random objects or poor collision detection
with enemies, or even instant-death hazards. It's unfortunate that
flaws like these should make their way into the final build of a
game, but they're not particularly gamebreaking, just annoying.
The controls are standard for a platformer and respond well, making
this a great pick-up-and-play title for gamers of all ages. As I've
already stated, Juju Challenge is obviously aimed at younger gamers,
so the difficulty factor is fairly low. Still, the average gamer
should get a decent amount of playtime out of it, as even though
you can speed through it, there is a good number of levels to tackle
before the game's completion.
Tak:
The Great JuJu Challenge takes a fairly average platforming formula
and puts a unique turn with it, making each level a race against
the clock where speed is of the essence, but so is exploration.
Other than that, there isn't anything strikingly new in this game,
but if you are a fan of the genre or the Tak TV show, there is enough
here to make it worth a look, and while the addition of co-op play
and characters with unique abilities that must work together to
solve puzzles isn't original, it is certainly very well implemented
here, making this a light-hearted bit of gaming fun for platform
fanatics of all ages, but ideally suited to the kiddies.
Reviewed by Kieron Bosveld for AceGamez (All Rights Reserved).
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