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Some
of the older gamers reading this might remember the original Spy
Hunter, a popular arcade game where you drove a suped-up spy car
with all the Bond fittings, including its ability to transform into
a boat and also to jettison most of its armour to become a motorbike
when badly damaged. While the original was viewed from high above,
Midway have revamped it with next generation graphics and a behind
the car view, but will such old gameplay be able to compete in the
revolutionary gaming world of today?
The
answer is yes and no, as whilst Spy Hunter is both fun and challenging
in the short term it has very little longevity or replay value.
It is very much the same as the original but with a new view and
much better graphics. The first level, which is actually damn tricky
if you want to complete all the secondary objectives, is a training
level to familiarise you with the handling and weapons of your vehicle,
the Interceptor. The handling is very generous and it drives like
an arcade racer, so controlling it isn't a problem. You have machine
guns, oil slicks and can fire tracking devices at first, but you
will soon earn more weapons including a smoke screen, regular and
guided missiles and a flamethrower.
Each
mission, of which there are a mere fourteen, has one primary objective
and a number of secondary objectives. There is a good range of objectives
although the gameplay is basically the same on every level: drive
along shooting the bad guys, avoiding the civilians and destroying
set targets. Every mission is against the clock although the time
you're given is quite generous, so if you miss something and have
to backtrack you'll probably still have time to get to the rendezvous
point at the end of the level. Objectives are generally to destroy
things like enemy weapons, equipment and communications towers,
to avoid civilian casualties, to tag things with your tracking devices
and so on. Some objectives that are a little different include escaping
from a warehouse within a tight time limit, escorting and protecting
allied vehicles and even chasing and destroying a stolen Interceptor
vehicle. However, the gameplay is very samey despite this variety.
The
locations aren't hugely varied either and whilst you will drive
through towns, country lanes, train stations on land and canals,
rivers and swamps on water, the levels aren't really different enough
to be hugely distinctive. The graphics are passable and they do
the job, but they aren't in any way exploiting the next generation
power of the Gamecube. The sound effects are fine but don't stand
out particularly and the music is fitting but sits in the background
for most of the game.
This
might all be sounding quite negative, but Spy Hunter does have one
big plus: it's a lot of fun whilst it lasts. The game provides a
challenging training level and each mission has enough different
objectives and things to target that you have to use skill, timing
and thought to successfully complete a mission and achieve all secondary
objectives. It's a lot of fun speeding down the road firing machine
guns and missiles at the various armoured cars, tanks, helicopters,
cars and foot soldiers that fire at you and there are some good
jumps to be had. The transformation effects of the Interceptor are
nifty as it changes into a boat and it handles as well on water
as it does on land. There is also a highly enjoyable two-player
mode, where you and a friend can race through any of the 14 missions
(but only after you've fully completed them in single player mode).
Some are straight races, others require you to kill chickens (!)
or drive through icons along the way. You can also destroy each
other (don't worry, you respawn) and that adds a huge extra element
as the player in front must use his defensive weapons effectively
if he is to stay alive as his opponent slams volleys of rockets
into him.
Spy
Hunter looks and feels dated, not belonging to the next generation
of games in terms of its presentation. However, it is a lot of fun
and quite a challenge, with an excellent two-player mode to add
to the short single player lifespan. This is worth picking up at
a budget price and is entertaining and playable but a few hours
of play will see the game completed and the novelty worn away.
Reviewed by Geoff Holland for AceGamez (All Rights Reserved).
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