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Has it really been fourteen years since us Brits finally got our
hands on that Sonic the Hedgehog cartridge and slipped into our
Megadrives? Fourteen years since we took on Dr Robotnik for the
very first time, flying through the Green Hill Zone with that unforgettable
theme? I'd wager that quite a few of us remember that opening section
of that very first Sonic title with incredible fondness, and even
today given the chance we'd be able to head straight for those hidden
extra lives, and beat Robotnik into a bloody pulp in double quick
time. [Damn right we would! Ed].
Fourteen
years is a long time in the video gaming world, and Sonic's certainly
starting to show his age. After a string of impressive 2D Megadrive
outings, the move to the short-lived isometric system in the Sega
Saturn's Sonic 3D, and finally true 3D with the Dreamcast's Sonic
Adventure titles has left the recent Sonic titles not to be memorable
for their gaming brilliance. Though a hardcore base of fans remains
for the spiky blue hero, his popularity has been somewhat on the
wane for an alarmingly hefty number of years.
But
rather than give up on their fallen hero, Sega have been more than
happy to release a consistent stream of titles, ranging from the
quite exquisite Sonic Rush on the DS, through to the truly quite
pitiful Sonic
Heroes. This latest title however doesn't star the once great
hedgehog, rather concentrating on a look-a-like by the name of Shadow,
who we were introduced to in Sonic Adventure 2.
You
begin the game knowing as little as Shadow himself; suffering from
amnesia, Shadow doesn't have a clue as to what's gone before the
moment you start the game. The introductory sequence proceeds to
show off a dark cloud enveloping the city that Shadow's looking
down upon, and an alien race spews forth, ready to unleash carnage.
The leader of this alien race, Black Doom, proceeds to tell Shadow
that in order to fulfil his duties, he's required to retrieve the
seven Chaos Emeralds, and Shadow being eager to discover just where
he's come from, and of course what his destiny holds, is only too
happy to take on the quest.
The
way that this (admittedly basic) story develops throughout the title
depends on how you wish to proceed, be it on the side of good, or
evil. Decide to help out the human race and help push back these
alien hordes and you'll find various traditionally good characters
from the previous Sonic games (yes, including Sonic himself) coming
along for the ride and giving helpful tips along the way. Decide
to help the aliens' cause to destroy the planet, and you'll continue
along the dark route of play. Though this in essence gives you the
opportunity to play through multiple times to sample different paths
throughout the length of the game, unfortunately Shadow the Hedgehog
doesn't even include the desired fun levels to help push you through
a single run.
We'll
start with the infamous gunplay, which has been heavily criticised
by many a gamer upon seeing the first screenshots. Though the variety
of weaponry on offer is quite plentiful, ranging from the likes
of mere pistols through to laser rifles and bazookas, the aiming
system leaves utilising the weaponry based method as a major source
of incredible levels of frustration. There's no manual aim, or targeting
system full stop. Instead Shadow, fires in the direction he's facing,
with a slight auto-aim feature helping out when it feels like it.
The inability to flick between enemies upon which to focus your
firepower is a glaring error of judgement and leaves you incredibly
unwilling to take advantage of the weapons dotted around each level.
Instead,
your main weapon in your armoury is a simple homing spin attack,
which you can perform by tapping the jump button for a second time
once you're in the air. If there's a collection of enemies, or even
friends, in the local vicinity, Shadow randomly attacks whichever
he's in the mood to hurt at that particular moment, with no way
to focuses your attacks in any particular direction. In fact, Shadow
is even difficult to control even in normal circumstances; push
forward, and within a second Shadow's flying along at top speed,
leaving you frantically struggling to keep him under control as
he skates forward with little ability to make any kind of sharp
turn. Many a death can come from the lack of true control over Shadow
once he's at top speed, causing all kinds of frustration. Hence
you're required to gradually inch forward slowly, completely going
against the true ethos of the Sonic titles; that of fast and frantic
gaming.
Even
the graphics are sub-par, with some incredibly muddy visuals and
textures lacking any kind of visual detail. Backgrounds and close
up objects both share the same problems, with a dank and washed
out feel to the colouring, obviously trying to accentuate the darkness
of Shadow himself, but instead only succeeding in developing a title
that's drab to look at. The in game cut-scenes however, though badly
voice acted, do manage to have some kind of visual appeal, with
some delightfully designed character models and animation; it's
just a shame that this couldn't have been continued into the main
game itself. The unwieldy camera doesn't help matters, as it frequently
loses track of Shadow and gets stuck behind pieces of scenery obstructing
your view, especially irritating when you're attempting to complete
a series of tight jumps.
After
the much criticised, but reasonably enjoyable Sonic Adventure titles
were followed up the tedious Sonic Heroes, we were hoping for a
return to normality with Shadow the Hedgehog. Though giving in to
the trend for attempting to give what's always been a mildly cutesy
title a slightly mature edge can't really be criticised too heavily,
it's been handled in such a poor manner that even if Sonic himself
had been the star, things couldn't have been any better. The poor
controls, tricky camera and an irritation-filled gaming experience
is unfortunately what Shadow the Hedgehog is presented as, and this
doesn't deserve to be found under too many Christmas tree's this
year. Let's just hope that Sega get back to what Sonic does best,
fast and frantic 2D action. [Keep your eyes peeled for Sonic the
Hedgehog on Xbox 360 - I have a sneaky feeling that it's going to
be a mind blowing return to form for our spiky blue pal! Ed].
Reviewed by Chris Pickering for AceGamez (All Rights Reserved).
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