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You know, some games just don't get their proper due and it really
ticks me off. A recent example of this is Atlus USA's charming new
DS mystery adventure game, Touch Detective. Now, if you've been
reading the dreary coverage it has mostly received in the press
thus far, you are probably under the impression at this point that
the game turned out poorly - however, in the eyes of this reviewer
that assessment couldn't be any further from the truth and I'm here
to get the good word out. Not only is Touch Detective a gem of an
adventure game, it's also visually gorgeous and loaded with bizarre
humor.
The
key cog that makes Touch Detective such a loveable game is a hilarious
storyline that's beautifully complimented by a charming cast of
quirky characters and witty dialogue. In this crazy adventure game
you play as Mackenzie, a young girl who has taken over her family's
long-time detective agency family business. Aided by her invention-crazed
butler Cromwell and her mushroom sidekick Funghi, you must help
her solve four cases laced with mystery, crime and, most of all,
goofy humor. There is also a lot of game to explore here, with each
of the four episodes lasting a good couple of hours, in addition
to a Touch List of touchable items to fill out and a bunch of bonus
missions to complete in between the main cases that further develop
the game world and its inhabitants - there is well over ten hours'
worth of material, should you take on everything the game has to
offer.
Solving
each of the aforementioned cases follows a gameplay scheme exactly
like what you would find in any traditional point-and-click PC adventure
game. Touch Detective's town world is comprised of six different
areas - the Office, Shopping Plaza, Park, Condominium, Planetarium
and Circus - and you must repeatedly direct Mackenzie through these
areas (yes, there is quite a bit of backtracking) using the stylus,
interviewing witnesses and suspects for information surrounding
the case at hand, scouring every nook and cranny of each environment
for evidence and collecting items to solve puzzles. The interface
is smooth and intuitive; simple strokes and taps of the stylus are
all you need to pick up items and sift through dialogue, while the
inventory menu along the bottom of the touch screen makes it easy
to keep track of and examine evidence for new clues. Puzzles are
generally basic exercises in discovering how gathered items should
be used and/or combined to solve the current dilemma and advance
the case - while the puzzles do require some clever thinking far
beyond the realm of practicality, resulting in moments of trial-and-error,
their imagination and off-the-wall nature make for a one-of-a-kind
experience.
Besides
the puzzles, chatting with the talkative characters fills much of
the gameplay composition, so if you aren't one to find interest
in reading a lot of dialogue then you won't find much excitement
here. As I've already said, the dialogue is masterfully scripted,
so gamers who enjoy text-heavy adventures need look no further than
Touch Detective for hours of enjoyment. While controlling Mackenzie
on the bottom screen, a still image of her is also displayed on
the top screen. As you converse with characters of interest or search
for clues, thought bubbles pop up over her head on the top screen
image to constantly keep you in tune with her inner thoughts. Oftentimes
these thoughts are used to introduce additional jocularity to a
scene, but they can also provide you with useful hints in figuring
out the next course of action.
It's
not just the gameplay that draws you in though - Touch Detective
is absolutely beautiful, showcasing the most breathtaking and original
art direction and character design ever seen on the Nintendo DS.
The backgrounds and environments look as if they were hand drawn
and colored in right on the screen like a piece of fine digital
artwork, while the virtual inhabitants populating the world are
so endearing and full of personality that you'll immediately grow
attached to each and every one of them. None of them are voiced,
unfortunately, but each character's text-scrolling sound effect
is different, which subtly extenuates their varying personalities.
Speaking of personality, the high-energy soundtrack is another strong
point that drives home the game's style and theme wonderfully.
Touch
Detective is the latest oddball innovation from Atlus and yet another
lustrous showpiece for the DS that exemplifies why it is today's
leading handheld gaming platform. I understand that the slow-paced
adventure gameplay isn't for everyone, but there is so much to love
here that I firmly urge each and every one of you reading this right
now to open your mind and try it for yourself.
Reviewed by Matt Litten for AceGamez (All Rights Reserved).
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