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I hate this game. Not usually the most appealing way to start a
review, but I had to say it. I enjoyed Super
Monkey Ball on the Gamecube for the most part, and most would
expect the game to easily translate to the DS system with the touch
screen functionality. Nope - it's awful. I'll tell you why, too...
Who
doesn't love Monkey Ball, though? How could you not? It's cute little
monkeys... in balls! Super Monkey Ball: Touch & Go is like any other
Monkey Ball game; there's a main mode where you move your ball (complete
with monkey) around a floating platform as you attempt to reach
the goal within the time limit, without falling off the landscape.
Along the way you'll probably want to collect the bananas, as they
offer 1UPs (you'll know when you get an extra life, because it annoyingly
covers the playing area to tell you). There are various worlds such
as jungle world, sand world, volcano world and so on - nothing out
of the ordinary.
Whilst
many of the worlds have a good amount of unique designs, they simply
aren't any fun to navigate and that reason can be attributed to
multiple things. First of all, the controls are simply horrible
and too 'touchy' (I made a funny!) In Super Monkey Ball you seem
to be tilting the landscape to roll your ball, yet you do this by
putting the stylus on an image of your monkey ball on the lower
screen and moving it in a specific direction to control the landscape
on the upper screen. The result obviously leaves the player very
uncoordinated and confused, as it's nearly impossible to tell exactly
how the environment will react to your touches. It would have been
much, much easier had the lower screen been used as a display for
the game as well. It's so bad I ended up playing with the D-Pad
(the developers must've realised how user friendly their stylus
control isn't when they added this option) and though it's quite
a bit more reliable, you'll soon find that the dodgy camera angles
make it frustrating as well.
Due
to the graphical limitations of the DS, the actual monkey and ball
are not in 3D like the levels, but instead a small 2D sprite that
is hardly animated. The result? It constantly looks as if, when
moving the platforms to roll your ball, the ball animation does
not accurately respond quickly enough and doesn't match up with
what's happening with the platform right away. The whole process
is not only clumsy in the way it plays, but also in the way it looks.
The
classic monkey ball mini-games, such as Monkey Bowling, Monkey Mini-Golf,
Monkey Hockey, Monkey Racing and more return, but unfortunately
almost all suffer from the same problems as the main mode (especially
the race mode, which doesn't support D-Pad control). The only one
I really had a bit of fun with was Monkey Hockey, which replicates
classic games of table air hockey, complete with the ability to
draw and use your own object to hit the puck with. The other modes
are simple amusement for a few minutes at best and I can't even
imagine anyone wanting to bother with the race mode when Mario Kart
DS is available.
Graphically,
Touch & Roll is very hit and miss. The levels and backgrounds all
look surprisingly good, with no signs of the primitive capabilities
of the DS, but the actual monkey doesn't look very good at all,
even for a 2D character. I'm a huge fan of 2D art and sprites, and
Monkey Ball's simply are not appealing; even during the menu, the
coloring and drawing is very bland and uninviting. The animations
for the monkey on the lower screen are amusing, but you'll hardly
find the time to even bother looking at it when you're trying to
play the game on the top screen. Monkey Ball's sound on the other
hand is hard to critique. It's very repetitive, but then again so
is the entire game, so you can't expect a lot out of it. The monkeys
make cute noises, the ball has various sounds for higher speeds
and the music changes from zone to zone in fancy ways that should
get you bouncing. Overall there's nothing to really put down about
the sound but little to praise either.
Super
Monkey Ball: Touch & Roll will probably be a good bit of fun for
the kiddies if they can deal with the controls and the tormenting
camera, but for the older audience I highly do not recommend this
game. If you really like the idea of it, perhaps you should roll
onto Pac N' Roll for your DS instead; Monkey Ball has very few redeeming
features, and even fewer features that actually work as they should
do, providing an incredibly frustrating and unsatisfying experience.
Reviewed by Christopher Martin for AceGamez (All Rights Reserved).
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