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You can't go anywhere these days, it seems, without seeing at least
somebody with a sudoku book in hand, and the hit logic-puzzle craze
is resurging in popularity now that the gaming industry has caught
the bug, which is readily apparent by the countless handheld videogame
iterations of sudoku that have been hitting the market this year.
Nintendo has joined the crowd of publishers capitalizing on sudoku-mania
with the release of Sudoku Gridmaster for the DS, where the device's
touch-screen controls make for a happy marriage with the traditional
pen and paper concept.
For
the sudoku uninitiated (which probably isn't many of you, seeing
as how popular it is), here's how the crossword-style, number-based
puzzle game works: each puzzle presents a grid divided into nine
3x3 grids (or regions), with each region containing nine individual
cells to hold specific orders of the numerical digits 1-9. The catch
is that no column, row or region of the whole grid can contain more
than one instance of the same number. At the start of each puzzle,
a set grouping of numbers is provided to start things off, but from
there you must put your logical skills to the test in order to decipher
the rest of the number layout, placing the numbers so that, by the
end of the puzzle, every vertical and horizontal row contains the
numbers 1 to 9, as well as each of the nine 3x3 regions that makes
up the grid, which must also contain only one instance of each of
the numbers 1 to 9.
Sudoku
Gridmaster brings this premise to the DS fully intact, and does
a solid job in the process. Over 400 sudoku puzzles, spanning Practice,
Easy, Normal and Hard levels of difficulty are included, with puzzles
lasting anywhere from a few minutes to a couple of hours, so there
sure is a hell of a lot of content to hold your attention for many
a plane flight, bus ride and road trip to come. A series of tutorials,
timed rank tests and a star-based rewards system for unlocking new
puzzles are part of the deal as well, all making for a sudoku package
that's as accessible to newcomers as it is challenging for knowledgeable
sudoku veterans.
Playing
sudoku on the DS sounds like a perfect fit, and for the most part
that turns out to be true in Gridmaster. You use the stylus just
as you would a pencil in a traditional sudoku book, and there are
two options for input: Touch and Write. Using the Touch input, which
is the game's default method of choice, you enter numbers by simply
selecting a cell and tapping on the desired number on the keypad
in the right sidebar. By selecting the Write input option, however,
the keypad turns into a blank space that enables you to manually
write in the number of choice after selecting a cell. Unfortunately,
the handwriting recognition has been poorly implemented, with written
numbers constantly being incorrectly identified. Still to this day
I can't get the game to recognize a 5 for the life of me - no matter
how clearly I write it, the game always registers it as an 8.
Another
caveat is the lack of any sort of adaptation option to accommodate
left-handed players. With the keypad/writing pad permanently in
place on the right side of the screen, left-handed players may find
constantly reaching across the screen to input numbers a little
aggravating. Would it have been so hard to include an option to
swap the interface to either side?
Once
you've settled on your input style of choice, Gridmaster does provide
a number of helpful tools that are only possible in a videogame
version of sudoku. By pressing the L or R button, you can activate
a guideline that highlights the current row, column and region you
have selected, and by tapping multiple times on an individual number
you can highlight all instances of that same number across the entire
grid. Both of these features make it much easier to scope out what
numbers you've entered already, eliminating the need to constantly
scour over a puzzle to make sure you are on the right track. You
can also input Temp Numbers into the corners of cells that you aren't
certain about - another useful tool in solving the more taxing puzzles.
As
a key cog in Nintendo's new Touch Generations line of DS games aimed
at casual gamers, Sudoku Gridmaster has practically everything a
sudoku fan could ask for, and for a budget price at that. It's unfortunate
that the handwriting recognition portion of the touch-screen controls
is largely broken (thank goodness it's optional!) and the presentation
is as bland as can be, featuring only three generic background color
choices and music tracks each, but even so, Sudoku Gridmaster offers
a ton of content and just enough addictive gameplay to make any
sudoku fan smile with glee.
Reviewed by Matt Litten for AceGamez (All Rights Reserved).
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