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Why, hello there! My name is Jordan and I'd like to welcome you
to the town of St. Mystere, where an ominous tower looms overhead
and the residents you'll meet are just as odd as the puzzles you'll
surely find around every corner - and sometimes they're even more
mystifying! Before we carry on with our little chat though, I have
a little riddle of my own. What is the result when you combine a
pinch of intriguing plot, a dash of unique cartoon style and a heaping
spoonful of mind-bending puzzles and mix them all together? The
answer, of course, is Professor Layton and the Curious Village -
and it's a game that no puzzle-loving DS owner should be without.
Baron
Reinhold is dead; summoned by the late Baron's will, Professor Layton
heads for the aptly named town of St. Mystere in order to meet with
the Baron's widow, Lady Dahlia. With his young apprentice, Luke,
in tow, Layton must unravel the mystery of the Golden Apple, along
with the many other anomalies around town, and solve a murder in
the process. During this adventure you'll meet a unique cast of
eccentric characters, including an abrasive detective, a bumbling
butler and a pudgy bachelor who's insistent that puzzle solving
is the key to a woman's heart. Though you'll most likely figure
out the major plot twist a bit earlier than the game intends, the
plot remains intriguing to the end and the story is left quite open;
this, along with a screen in the Bonuses section that asks for a
code from the sequel, bodes well for Professor Layton 2 coming to
North America as well, which is very good news indeed.
While
Curious Village may be a puzzle game at heart with a story wrapped
around it for extra flavor, this doesn't stop the narrative from
being quite engaging; with an interesting visual style that comes
off as a European cartoon mixed with a Hayao Miyazaki (Grave of
the Fireflies, Spirited Away) film, great voice acting in the impressive
animated cut scenes and clever writing throughout, the story here
will keep you pounding away at even the most frustrating puzzles
in order to unravel the mystery surrounding the town of St. Mystere.
The quirky dialog is aided further by the interesting graphical
style present in the game; while it may not push the DS to its limits,
it suits the setting well and draws attention pretty quickly. In
fact, while playing the game during lunch breaks at work, one person
or another was almost always looking over my shoulder. Usually the
reaction I get when I answer what game I'm playing is "ah....."
or something along the lines thereof; not so with Curious Village.
Almost every time I showed someone the game they immediately became
either involved with the puzzle I was currently working on or were
drawn in by the appealing character art. After watching me play
and helping me with some puzzles, onlookers almost uniformly asked
the price of the game and would either pick it up soon after, or
solemnly state "I wish I had a DS..."
Not
to be outdone, the soundtrack is as intriguing as the visual style.
The European influence is felt here as well; the music is filled
with staccato pianos and xylophones, adding just the right amount
of tension while still remaining extremely catchy. This is a good
thing, as some puzzles are extremely mind-bending and you'll be
working on them for a while. If the soundtrack was not as elegant
and catchy as it is then the game would surely become frustrating;
however, as it is, it accompanies the puzzles perfectly and adds
a nice tone to the game.
Despite
all of this, the core of Curious Village is still the puzzles, and
the game doesn't disappoint here either. Almost every conversation
you have ends with a puzzle being presented for Professor Layton
or Luke to solve, no matter how inappropriate it is for the situation
at hand. With over 130 of these puzzles at your disposal, many of
which you'll be pondering over outside of the game - unless you're
not strong enough to resist a look at a walkthrough - you'll be
kept busy for at least ten to fifteen hours, depending on your analytical
abilities.
The
puzzles range from multiple choice questions to riddles to matchstick
puzzles and many more, making them varied enough that you don't
really get bored of any single type before moving onto the next,
and most of the more difficult puzzles are optional. Should you
choose to skip a particularly difficult puzzle, or you just miss
it in your journey around town, it is saved at a special building
and kept available should you wish to attempt it later, minimizing
aggravation for gamers who just want to see the game through to
its conclusion. If you're not so quick to give up on a puzzle though
- or are just looking to gain more "Picarats" by solving puzzles
in the fewest tries possible in order to unlock hidden extras such
as a music and movie player - there is a hint system in place to
help you along. Hints are attained by poking around each scene to
see if you can find any hidden "Hint Coins", which are abundant.
When you reach a puzzle that's got you stumped, you can use one
to three hint coins to help point you in the right direction, with
two hints usually being the sweet spot on difficult puzzles; using
one usually just nets you an obvious "The puzzle isn't as it seems..."
and the third hint pretty much throws the answer in your face, taking
away any sense of accomplishment that you would have gained from
solving the puzzle without help.
The
content doesn't end with what's shipped on the cart though; on top
of the puzzles included, developer Level-5 plan on releasing weekly
puzzles! While there was only one puzzle available for download
at the time of this review, it was quite difficult; if this is any
indication of the puzzles to come, they'll add a fair amount of
replay over the coming months.
With
a fantastic main quest that will keep you hooked to the end, extra
tough puzzles to keep you thinking after the main story is complete
and weekly downloadable content to be made available in the future,
Professor Layton and the Curious Village is a very strong package
indeed. Whether you want an intriguing story, interesting characters
or intelligent puzzles, if you think you've got the mental chops
then you owe it to yourself to head over to the Curious Village;
you might just be smarter than you think!
Reviewed by Jordan Wasilka for AceGamez (All Rights Reserved).
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