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You'd think the portable version of a movie game would be a quick
hack job slapped together to coast along off the fumes of the console
version, but here's yet another nice surprise from developer Amaze
- the DS version of Eragon offers up yet another combination of
events based on the Christopher Paolini book, which allows for a
brief but challenging overall experience. If you're looking for
a nice companion piece to the upcoming film then you're going to
like what's on offer here.
The
game is an action RPG rather than the turn-based affair on the GBA,
with nice looking 3D environments and enemies. While not as lengthy
as the GBA version, you get great usage of the touch screen in the
game's magic system and a quest that's fun enough to recommend to
those not familiar with the book series or upcoming film. The interesting
thing about all the portable versions of the game is that playing
them one after the other makes for decent enough introductions to
the world of Alagaësia to forgive a few storytelling and gameplay
issues.
Before
we get underway, here's a bit of editorial musing on licensed games.
For the record (and to address those that automatically bash anything
that's not 100% accurate), it's both impossible and impractical
to make a game or film exactly like the book it's based on. That
is, unless you want to bore the casual audiences with every single
bit of dialog or add unnecessary padding between plot points. Here,
you get the basics of the story in some stylized cut scenes that
segue into gameplay before moving onto the next area. In the end,
Amaze has done a good job in condensing events from the book into
portable playable form. Considering they worked on the GBA and PSP
versions simultaneously (and all three titles feature drastically
different gameplay), you have a set of programming jobs that should
be commended. Another thing to consider is the simple fact that
anything based on a literary source, be it a film, game, or even
a piece of music, is merely a tease. If the product is a good tease
then you'll be more inclined to seek out the source material. If
it's a bad tease, you're going to walk away disappointed and pick
something else up instead. Even the best licensed games, movies
and soundtracks are merely shorthand, even if they add elements
not found in the original work.
In
the game you play Eragon, a young boy who discovers his identity
as a Dragon Rider after he finds a strange blue stone in a forest.
That stone turns out to be a dragon egg that hatches and brings
a female blue dragon named Saphira into the world. The gameplay
is familiar third person action with plenty of sword, bow and magic
combat, with a few puzzles here and there for good measure. You
can also control Saphira in brief flight sections, using the touch
screen to gain her assistance at certain points during the game,
and later on to warp to areas you've already visited. The combat
is well done, with strong and weak attacks, blocking, dodging and
jumping coming into play. You can also use the A button with strong
or weak attacks to deal out additional damage during combos. The
game uses familiar elements from the genre, such as collecting health
and magic upgrades (Dragon Teeth and Dragon Scales) to extend your
life and magic bars, as well as weapons, magic and combat that level
up with usage.
You
begin with a cheap dagger and a few basic battle moves, but as you
slash and slay you level up and live to fight another day. You need
to use the L button to lock onto enemies, tapping it to swap between
multiple foes. Arrows can be fired in either first or third person
mode using the touch screen, depending on whether you're locked
onto a target or not. If you're wounded, items such as small herbs
and gems can be collected and used automatically while larger herbs
and magic restoring gems can be collected and stored for later use.
Here you need to draw out symbols in order to use inventory items,
an odd touch that works quite well nonetheless. It takes a little
while before you get to use your first spells, but once you get
them that touch screen gets even more of a workout. You eventually
learn seven spells, from Lightning Strike to the aptly named Bone
Break, which offers up a twisted way to bump off enemies weak or
strong. The spell symbols are easy to draw out and activate in real
time, but you get an additional edge thanks to the option to freeze
time briefly. This makes taking on multiple foes in tight areas
a bit less overwhelming and adds a nice bit of strategy to the game,
since the magic timer needs to recharge between spells.
Amaze
have created a solid 3D engine that shows off some nice looking
characters and environments, although the color palette tends to
run toward rustic shades of brown or green with a bit of blue and
gray mixed in for good measure. It's not a bad choice considering
how well it works, but some caves and outdoor areas with dense foliage
may seem a bit dark. Character animations are very well done, with
Eragon having a nice set of offensive and defensive moves. The camera
behaves decently unless you're trapped in a corner by enemies (never
a good thing) and have to watch it wig out briefly while you try
to work your way out of danger. That stylized hand drawn and colored
art used for cut scenes has a sort of storyboard look to it that
lends a nice feel to the presentation. The game's audio is very
well done, with solid sound effects and a memorable, wonderfully
effective soundtrack that could have used a few more tunes piping
out of the DS's speakers. If you're not playing the game on the
road then it's worth finding a nice comfortable chair at home and
using those DS headphones you have stashed somewhere.
While
it's pretty linear and you can get through the game in about six
to eight hours, younger players and those who don't go the walkthrough
route will find it enjoyable to tackle the game at their leisure.
Since it happens to be part of a longer overall storyline, the ending
may seem abrupt to those who want complete closure before the end
credits roll. However, given that Paolini''s tale has at least one
more book to go, it would be nice to see more games coming out of
them, provided they're a bit longer and add a few more features.
I've been dwelling in the land of Alagaësia for the last two weeks
or so, playing through no fewer than five versions of Eragon and
I'm surprised and pleased at how the games have turned out. While
not 'game of the year' material, there's definitely enough here
to pull you away from the real world for a stretch, and that's exactly
what gaming should be all about.
Reviewed by Greg Wilcox for AceGamez (All Rights Reserved).
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