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Overtime
mode
Successfully complete all case missions up to The Facts. Then, talk
to Isabela in Carlito's hideout before and after the 10 a.m. cutscene.
Then, return to the helipad by 12:00 p.m. on the 22nd to unlock
Overtime mode.
Infinite
mode
Successfully complete Overtime mode to get the "true ending"
and unlock Infinite mode.
Katana
Go up to the second floor, then go to Colombian Roastmasters. Go
to the where the cash machine is located, then jump out onto the
roof/ledge below. Land on the orange overhang, then look for the
katana.
Shotgun
Get to the Entrance Plaza for the first time -- when the man tells
you to look for barricades. Notice that one of the men talking near
the entrance has a shotgun. When the zombies attack, run up to his
body. It is in midst of a tightly packed zombie swarm. Pick up the
shotgun and run upstairs. This weapon is very good for some of the
first Bosses, like Convicts.
Submachine
gun
Jump from the stairs closest to you when you start to the blue ledge
above Kid's Choice Clothing. Keep following the walkway past the
stuffed bear all the way to the end to find the submachine gun.
Uzi
In the Food Court, go to the sign with the Italian chef. Climb to
its left side, then to the top to find an Uzi.
Easy
zombie kills
Go to the parking garage in Leisure Park. Get in the car parked
outside. Drive down into the parking garage and run over zombies
by going left and following the tunnel until you get to another
vehicle. When you reach it, switch vehicles and drive back out.
The car will have respawned. Repeat this process until you have
killed as many zombies as desired.
Perfect
erotica picture in Photo Challenge
After doing the photojournalist tasks the first time, the man will
tell you to come back at noon the next day. When you return the
next day, you will see him fighting zombies in the Paradise Plaza.
He will want to talk to you. When you talk to him, you will have
to show him a "Perfect" erotica shot to get the next challenge
from him. To get this shot, save Selphie, the girl that runs from
the convicts the first time you see them. Go to the security room
where she is at. She will be sitting down. Walk up to her to make
her stand up and step back, then zoom in. Choose the moment when
she is squatting back down so that you can see up her skirt and
you will get a "Perfect" erotica shot. If she sits down
totally, make her stand back up and repeat until you get the shot.
Fight
convicts again
Use the following trick to fight the convicts in the park area again
for more PP and a fully loaded machine gun. After killing the convicts,
get into their car and do not touch the turret. Drive into the parking
lot garage. Drive around for awhile, then drive out. Take the gun
and leave. When you return to the park, you will see the trio riding
around the park again. Kill them again and repeat as many times
as desired.
Defeating
Carlito
Find a Queen Wasp. Look for the zombies that are either holding
their head or looking at there arms slightly above their heads.
Then, get the katana from outside the first window on the back wall
of the Colombian Roastmasters. Use the Wasp to kill most of the
zombies. The best place to get them is to run for the middle. You
might get shot once or twice, but if you have the queen ready this
is less likely. He will hit you with a shot from the rifle. Run
as fast as possible upstairs. Brad will get hurt a few times; just
make sure he does not die. Run to Carlito and slice him with the
katana. Be careful -- he tosses grenades as he is running and will
hit you with the rifle after you hit him once. This also works with
the hammer, but it is slow and he will hit you before you can hit
him.
When
fighting Carlito the second time with Brad in Entrance Plaza, it
can be quite difficult. The best sniping position to kill him from
is in the pink shop directly above the escalators where you first
come in. There is a table with some signs on it. Position yourself
between the little signs and shoot him with the rifle. Carlito may
also turn his back to see where you are shooting him from.
Defeating
the convicts easily
Get a sniper rifle from the gun shop before the owner appears and
you must fight him. If you do not make it and you must fight him,
the easiest way to take him out is to run back out of his store,
kill the zombies outside, then shoot him with the handgun or Uzi.
When you get the rifle, go to the park where the three prison convicts
are found. There is a picnic area with benches just outside and
to the right of Paradise Plaza. You can jump on top of this structure.
This will keep you from having to worry about zombies jumping on
your back while you scope the jeep from far away. The jeep usually
seems to get stuck near the food court with its back to you. While
on top of this structure, you can actually kill all three convicts
with the rifle if you are positioned correctly. Once they are dead,
just jump down to get access the .50 cal.
Bonus
items
Successfully complete one of the following tasks to unlock the corresponding
item inside a shopping bag behind the air duct in the Security Room:
Ammo
Belt: Do not miss with a machine gun.
Arthur's Boxers: Survive for at least 7 days.
Hockey Mask: Photograph all PP Stickers.
Laser Sword: Survive for at least 5 days.
Mall Employee Uniform: Answer all calls from Otis.
Mega Man Boots: Get the true ending without being knocked out.
Mega Man Tights: Defeat at least 10 psychopaths.
Prisoner Garb: Steal the convicts' vehicle.
Pro Wrestling Boots: Break at least 100 items.
Pro Wrestling Briefs: Defeat at least 1,000 zombies barehanded.
Real Mega Buster: Defeat at least 53,594 zombies.
Special Forces Boots: Defeat at least 15 psychopaths.
Special Forces Uniform: Repel a helicopter.
White Hat: Photograph at least 50 survivors.
Unknown: Get at least 50 survivors out of the mall.
Alternate
endings
Perform the indicated task(s) in 72 Hour mode to get the corresponding
ending (from best to worst):
Ending
A: Solve all cases and return to the helipad at 12:00 p.m. on the
22nd.
Ending B: Solve all cases and rescue a large number of survivors.
Ending C: Do not get to the helipad on time and solve all cases.
Ending D: Be a prisoner of the Special Forces at 12:00 p.m. on the
22nd.
Ending E: Do not get to the helipad or solve all cases.
Ending F: Fail to collect all of Carlito's bombs in Act 7-2.
Creating
juices
Juices are created by mixing two of any food items in the blender
upstairs at Columbian Roastmaster. All juices restore full health,
but their effect only last a short amount of time. There are multiple
ways to make juices:
Energizer
(unknown effect) = Randomizer + Zombait
Nectar (attracts a Queen) = Orange Juice + Snacks
Quickness (move 5x faster) = Wine + Yogurt
Quickstep = Ice Pop + Yogurt
Randomizer (random effect or stomachache) = Cooking Oil + Snacks
Spitfire (spit becomes deadly) = Baguette + Snacks
Untouchable (invincible to any attack) = Baguette + Pie
Zombait (zombies more attracted to you) = Pie + Snacks
Achievements
Accomplish the indicated achievement to get Gamerscore points:
Zombie
Hunter (20 points): Defeat at least 1,000 zombies.
Zombie Killer (20 points): Defeat at least 10,000 zombies.
Zombie Genocider (20 points): Defeat at least 53,594 zombies.
Self Defense (20 points): Defeat at least 1 psychopath.
Peace Keeper (20 points): Defeat at least 5 psychopaths.
Punisher (20 points): Defeat at least 10 psychopaths.
Legendary Soldier (20 points): Defeat at least 15 psychopaths.
Hella Copter (20 points): Repel a helicopter.
Tour Guide (20 points): Escort 8 survivors at once.
Frank the Pimp (20 points): Simultaneously escort 8 female survivors.
Full Set (20 points): Collect all portraits in the notebook.
Humanist (20 points): Get at least 10 survivors out of the mall.
Life Saver (20 points): Get at least 20 survivors out of the mall.
Saint (20 points): Get at least 50 survivors out of the mall.
Strike! (20 points): Send at least 10 zombies flying with bowling
balls.
Costume Party (20 points): Place novelty masks on at least 10 zombies.
Raining Zombies (20 points): Knock at least 30 zombies aside with
a parasol.
Gourmet (20 points): Eat all types of food available in the mall.
Item Smasher (20 points): Break at least 100 items.
Bullet Point (20 points): Fire at least 1,000 bullets.
Perfect Gunner (20 points): Don't miss with a machine gun.
Photojournalist (20 points): Score at least 1,500 PP from a single
photo.
The Artiste (20 points): Score at least 3,000 PP from a single photo.
Group Photo (20 points): Get 50 Target Markers with the camera.
Portraiture (20 points): Photograph at least 10 survivors.
Census Taker (20 points): Photograph at least 50 survivors.
Psycho Photo (20 points): Photograph at least 4 psychopaths.
Psycho Collector (20 points): Photograph at least 10 psychopaths.
PP Collector (20 points): Photograph all PP Stickers.
Snuff Shot B: Photograph zombie Brad.
Snuff Shot J: Photograph zombie Jessie.
Transmissionary (20 points): Answer all calls from Otis.
Indoorsman (20 points): Spend at least 24 hours indoors.
Outdoorsman (20 points): Spend at least 24 hours outdoors.
Freefall (20 points): Drop from a height of at least 16 feet (5
meters).
Marathon Runner (20 points): Cover a distance of 26.2 miles (42.195
km).
Carjacker (20 points): Steal the convicts' vehicle.
Stunt Driver (20 points): Jump a car at least 33 feet (10 meters).
Stunt Rider (20 points): Jump a motorcycle at least 33 feet (10
meters).
Zombie Road (20 points): Walk over 33 feet (10 meters) on the backs
of zombies using the Zombie Ride.
Karate Champ (20 points): Defeat at least 1,000 zombies barehanded.
Sharp Dresser (20 points): Change into at least 20 different costumes.
Clothes Horse (20 points): Change into all costumes available in
the mall.
Level Max (20 points): Reach level 50.
Unbreakable (20 points): Get the true ending without being knocked
out.
Overtime Mode (20 points): Unveil all cases and be at the heliport
at noon.
8 Mode (20 points): Get the true ending.
3 Day Survivor (20 points): Survive for at least 72 hours.
5 Day Survivor (20 points): Survive for at least 5 days.
7 Day Survivor (20 points): Survive for at least 7 days.
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