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Pitch
underhand in Baseball
While pitching, press 2 before throwing. To return to a normal delivery,
press 1.
Extra
pins in Bowling
When aiming for the pins in the first aiming thing, move all the
way to the far right or left. Then, depending on which direction
you aimed the first one, aim the second one as far as you can go
in the same direction and your target will be in another lane.
Alternate
ball color in Bowling
When starting a game of Bowling, hold the D-pad in one of the following
directions to change the color of your bowling ball. Press Up for
blue (default color), Left for pink/red, Down for green, or Right
for gold.
Alternate
ball design in Bowling
Achieve the Pro level to unlock a bowling ball with diamond designs.
Training
Power Throws in Bowling
When on the "final lane" of Power Throws, move all the
way to the right (or left, depending on which hand you use). Turn
toward the wall two to four notches then release the ball on top
of the wall. If done correctly, the bowling ball will travel down
the top of the wall past the pins, and all 92 pins will fall down
at once.
Scare
spectators in Bowling
When beginning your throw, release the ball while you are on the
backswing to toss the ball backwards and scare the spectators.
No
maps or meters on screen in Golf
When making a choice at the course selection screen, hold 2. The
power meter, map, and wind speed indicator will no longer appear.
Alternate
court color in Tennis
When starting a game of Tennis (or immediately after choosing "Start
Over" on the "Position Select" screen), hold 2 and
the tennis court will become blue.
Super
serve in Tennis
When you are serving, just when the ball is at the highest point
quickly flick your wrist. You will see white smoke from the ball
and it will be difficult to hit. Note: This may require some practice.
Enter
the crowd in Tennis
When your opponent hits the ball on either side that will be an
out, flick your wrist. Your Mii will jump for it and end up where
the fans are.
Hit
ball by themselves in Tennis
Instead of throwing the ball in the normal way by A or jiggling
the Wii-mote, flip the Wii-mote in the air and catch it. This requires
some practice. Your character will hit the ball all by his or herself.
This does not always happen, but with practice you can do this every
time you hit the ball. Note: This has no practical use in the game
and is only for the purpose of showing off.
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cannot be guaranteed.
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